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  • Spirit Iris

    143No Commentshttp://www.alienbobblehead.com/game-design/2009/05/spirit-iris/Spirit+Iris2009-05-19+05%3A19%3A34Kain
    19 May 2009 /   / Posted by Kain @ 12:19 am Game Design

    So its been a long time coming since my last update. I have been very busy with School and as such Project Azure Sky completely stalled. However I was learning a great deal over this year’s worth of Game Design. In the past ten weeks, I was Lead Sound Designer on a game called Spirit Iris, this game was in production for “Game Design and Development 2″ which is a required course for everyone in the Game Design major at RIT. while working on the game everyone in the group was asked to pick something they would like to do. In my case, I picked something I normally would put off to someone else and chose to do all the sound work in the game.

    The game was developed in XNA and is roughly 75 megs unrared, 68 rared.

    Spirit World with Dog

    Spirit World with Dog

    Read the rest of this entry »

    Tags: Game Design, Sound Design, Spirit Iris

  • Kain’s Page Updated and other minor updates

    101No Commentshttp://www.alienbobblehead.com/news/2008/09/kain-and-pas-updates/Kain%27s+Page+Updated+and+other+minor+updates2008-09-16+05%3A00%3A03Kain
    16 Sep 2008 /   / Posted by Kain @ 12:00 am News, Project Azure Sky

    Kain’s About Page is now Published And Snowman’s Page has been updated to include more information about his role in Project Azure Sky.

    Speaking of Project Azure Sky, Considering how I am now situated back at School I will resume devlopement on it as I have been neglecting it because of the move. I will either rework the model display code, start player movement or create the particle sytem. I have yet to decide which I am most interested in coding at the moment. The Rest of the Options screens need to be completed as some of them are still placeholders. Snowman has also informed me that a rework on the current plane’s texture is nearing completion so expect a post from him sometime soon.

    Tags: Game Design, Project Azure Sky, Staff

  • Project Azure Sky Page Updated

    31No Commentshttp://www.alienbobblehead.com/game-design/2008/09/project-azure-sky-page-updated/Project+Azure+Sky+Page+Updated2008-09-08+02%3A40%3A59Kain
    07 Sep 2008 /   / Posted by Kain @ 9:40 pm Game Design, Project Azure Sky

    As the title suggests, I have updated the Project Azure Sky Page to contain relevant information pertaining to where we are currently at in the project.

    The page itself will not be updated as much as this Development blog itself. As I will post about whats going on in the project often without updating the project page

    Tags: Game Design, Project Azure Sky

  • Site Launch

    12No Commentshttp://www.alienbobblehead.com/news/2008/09/site-launch/Site+Launch2008-09-07+07%3A33%3A21Kain
    07 Sep 2008 /   / Posted by Kain @ 2:33 am News

    Hello everyone, and welcome to Alien Bobble Head Entertainment. I’m Kain and I’m the leader of ABH.

    If you are wondering what we do here you will be hard pressed to find an excate answer however, For now lets just say we spend alot of time on our forum and playing many different types of games.

    However Alien Bobble Head Entertainment itself is a video game devlopement house. At the moment we are currently working only on one game. We hope to have a fully playable demo (compared to our current tech demos) by at least December however dates are subject to change.

    Tags: Alien Bobble Head, Game Design, News

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