• As you know I am sound guy, and I am responsible for game sounds awesome. If the game doesn’t sound awesome, nobody wants play it :(

    Sound… what to say about it.  I know in game gonna be lasers. Let’s make some lazors than! We can record sounds by using some toys or produce by using something else, good mic is needed, so we gonna have less work on deleting noise. If nothing can be found, let’s download something close to what we need and mix. Now let’s combine sounds we made/gathered and add some effects. Lasers love effects, with effects/mixing you can make probably any laser sounds like: random weak laser shot or huge ion cannon of space ship.



    The more the better. Effects will decide what kind of laser we make. Once we satisfied ourselves with effects let’s adjust it. We need high sound or low? Pitch and Graphic Equalizer will help us. With pitch we can bring laser sound to ion cannon (lower sound by a lot). But laser sound might need other effects, if we use it. To make laser little bit lower and cut high Hz noisy sounds, than we should go straight for Graphic Equalizer. We also can make laser to sound really high, just like pew pew pew. Little bit balancing…

    After job is done we just need to polish (sound speed/beating etc…) and add cue if sound is looping (repeating).

    Making laser sound can take a few minutes or a few days. Making laser sound that exactly wanted, could take a while. Sometimes you just can’t make sound you want. Sometimes you fail at reproducing sound you heard or imaged. Sometimes you want to give up and sometimes nothing can feel better than compiling sound that you wanted for a long time.

    Posted by sverek @ 6:22 pm

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