So its been a long time coming since my last update. I have been very busy with School and as such Project Azure Sky completely stalled. However I was learning a great deal over this year’s worth of Game Design. In the past ten weeks, I was Lead Sound Designer on a game called Spirit Iris, this game was in production for “Game Design and Development 2″ which is a required course for everyone in the Game Design major at RIT. while working on the game everyone in the group was asked to pick something they would like to do. In my case, I picked something I normally would put off to someone else and chose to do all the sound work in the game.
The game was developed in XNA and is roughly 75 megs unrared, 68 rared.
In our 10 weeks we only produced a Demo, this is not a full game. It probably will never be finished however it is playable and is a good demontration of our skills as a Team.
The Demo can be Downloaded HERE
If you have never played an XNA game on your computer before you will need to install THIS


