20 Sep 2008 /
/ Posted by sverek @ 6:22 pm
Project Azure Sky
As you know I am sound guy, and I am responsible for game sounds awesome. If the game doesn’t sound awesome, nobody wants play it
Sound… what to say about it. I know in game gonna be lasers. Let’s make some lazors than! We can record sounds by using some toys or produce by using something else, good mic is needed, so we gonna have less work on deleting noise. If nothing can be found, let’s download something close to what we need and mix. Now let’s combine sounds we made/gathered and add some effects. Lasers love effects, with effects/mixing you can make probably any laser sounds like: random weak laser shot or huge ion cannon of space ship.

Read the rest of this entry »
19 Sep 2008 /
/ Posted by Snowman @ 12:46 am
Project Azure Sky
Whoever says I don’t update is a liar.
It’s me, Snowman. You have all read about me on the About page but I haven’t actually said anything.
Why? Because I’ve been busy. But now that finals are over (almost) I’m not busy anymore.
So what do I do on this team?
I’m an Artist! I am currently finishing up the texture on the first airplane (as seen in the beta builds) and I’ve got some concepts running for planes in the future. I consistently do concept drawings, although they’re rarely shown to anyone. I have to draw stuff before I model it, it’s how I work.
I don’t really have anything to show right now. I have a half-done texture that I _could_ post but I don’t like posting work that isn’t finished. I’m a finished kind of guy.
So I’ll leave you with the knowledge that work is getting done. I’m serious, it is. And also here’s a screenie for polycount and wireframe.

Notice the polycount in the top right
18 Sep 2008 /
/ Posted by Kain @ 3:06 pm
News
Welcome Sverek to the team, He will be handling all sounds which will be heard in the game, from the first bullet to the last explosion. If you want to learn more about him go to his about page.
In other news I expect to have something to show by Sunday no Promises though.
Tags: News, Staff
16 Sep 2008 /
/ Posted by Kain @ 12:00 am
News, Project Azure Sky
Kain’s About Page is now Published And Snowman’s Page has been updated to include more information about his role in Project Azure Sky.
Speaking of Project Azure Sky, Considering how I am now situated back at School I will resume devlopement on it as I have been neglecting it because of the move. I will either rework the model display code, start player movement or create the particle sytem. I have yet to decide which I am most interested in coding at the moment. The Rest of the Options screens need to be completed as some of them are still placeholders. Snowman has also informed me that a rework on the current plane’s texture is nearing completion so expect a post from him sometime soon.
Tags: Game Design, Project Azure Sky, Staff
10 Sep 2008 /
/ Posted by Kain @ 2:32 am
News
Both the Projects page and Snowman’s About have been updated. They both now contain information about our team and what Snowman has worked on. Useful if you are into trivia about the Team and it’s members
Tags: Projects, Snowman
09 Sep 2008 /
/ Posted by Kain @ 6:38 pm
News
The About page is finally updated.
Many pages still need to be updated (and or created) however we are moving along, and once all the pages are done we can start reporting on the progress of Project Azure Sky. Remember In case you come across any broken pages or pages that contain incorrect information you can either send me a message on the forum or email me. However the forum is probably your best bet though.
Tags: About, News
07 Sep 2008 /
/ Posted by Kain @ 9:40 pm
Game Design, Project Azure Sky
As the title suggests, I have updated the Project Azure Sky Page to contain relevant information pertaining to where we are currently at in the project.
The page itself will not be updated as much as this Development blog itself. As I will post about whats going on in the project often without updating the project page
Tags: Game Design, Project Azure Sky
07 Sep 2008 /
/ Posted by Kain @ 2:33 am
News
Hello everyone, and welcome to Alien Bobble Head Entertainment. I’m Kain and I’m the leader of ABH.
If you are wondering what we do here you will be hard pressed to find an excate answer however, For now lets just say we spend alot of time on our forum and playing many different types of games.
However Alien Bobble Head Entertainment itself is a video game devlopement house. At the moment we are currently working only on one game. We hope to have a fully playable demo (compared to our current tech demos) by at least December however dates are subject to change.
Tags: Alien Bobble Head, Game Design, News